China imposes gaming curfew to battle video game addiction


China is one of the world's largest gaming markets.

Minors will only be allowed to play for 90 minutes on weekdays but on weekends and public holidays, they may be able to play up to three hours per day.

The heavy-handed Chinese government may be focused on making covert moves towards reclaiming Hong Kong from the scourge of democracy, but between those brutal displays of power and telling the world that everyone had a fantastic time in Tiananmen Square between April and June 1989, China is also tackling video game addiction. A new Chinese law, which came into effect on Tuesday, has introduced a strict set of guidelines for young gamers, with everyone under the age of 18 now prohibited from playing video games between 10pm and 8 am. But still, the actions taken against Red Candle and Devotion's publisher Indievent do serve as a demonstration of how much power the Chinese government wields when it comes to regulating the flow of entertainment content inside the country. Not only have they frozen video game release approval and reportedly banned games like Fortnite in the past, but in the midst of political turmoil gaming companies like Blizzard have made extremely unfortunate decisions centered around the seeming preservation of business in the region.

The National Press and Publication Administration said that minors would be required to use real names and identification numbers when they log on to play.

The initiative also outlines how much money minors can spend on their gaming accounts.

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Media title How does the game affect your brain?

The new regulations aren't implemented yet, and only time will tell if they work as planned or if young gamers utilize loopholes. They also started requiring users to prove their age and identity against available state records.

Speaking to the Xinhua News Agency, the spokesperson explained that these rules would protect minors' physical and mental health.

The rules were greeted skeptically by some parents and gamers. When he's not handing out beatdowns in the latest fighting games, exploring video game history, or playing through RPGs with his partner, he's searching for new food and drinks in the constant pursuit of good times with good people inside and outside the South Texas area. For pay service provided by the same online game company, users between 8 and 16 can spend up to RMB 50 per in-game purchase, but cannot spend more than RMB 200 per month. "Our minds should be focused on building more stadiums, football courts and basketball courts".