Steam's 'Remote Play Together' will give online support to local multiplayer games

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According to a message sent to devs which has been shared online, "Remote Play Together" is coming to Steam beta soon, and will let players get stuck into local multiplayer games together online. The news came from the Steamworks website, which showed an imagine explaining most of the details for how this feature will operate. Remote Play Together supports up to four players and renders 60 FPS at a resolution of 1080p. Whatever game they are playing will then stream to other players online.

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Steam makes the promise that "all local multiplayer, local co-op, and split-screen games" will be available to play as part of the beta. The host player handles all the processing, while their friends hook in with their connection, controllers, and microphone. Presumably, that'll also include games in which both local and online multiplayer is provided - if so, Valve is planning to roll the feature out across an enormous number of games. Some game genres (like Beat-em-Ups) tend to work better as local multiplayer titles due to latency issues, so it'll be interesting to see how Remote Play Together handles high ping and slow networks. The feature could be especially beneficial if Steam allows gamers to play the same game online when only one player owns the game, as would be the case in local multiplayer. The system, dubbed Remote Play Together, was revealed last night by indie developer Adam Spragg.

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