Ex-Sony Online boss reveals why Sony is blocking cross-platform play

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The heat is being dialed up on Sony over its wildly unpopular stance on BTW when I was at Sony, the stated reason internally for this was money.

When Fortnite released on Switch last week, it reignited the discussion around Sony and its role in crossplay on consoles. PlayStation Hits will also be launching in Canada (without DOOM in the lineup), but Sony doesn't give a solid launch date and says that prices will start at $19.99 CAD and range from there. Allegedly, the lack of PS4 crossplay is a money issue, according to former president of Sony Online Entertainment (later Daybreak) John Smedley. "Dumb reason, but there it is." he wrote.

While a lack of console cross-platform play has always been an issue for fans of gaming, it feels like it's really come to a head recently with Fortnite Battle Royale.

PlayStation Now may enable offline functionality this September. Playing at 1080p will lock the framerate to 60 fps on PS4 Pro and Xbox One X. These details come from Capcom Brand Manager Mike Lunn who revealed them in a recent interview with GamingBolt.

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In fact, they've gone further than that, by blocking Switch users from using their existing Fortnite account if it's already been used on PlayStation 4.

Sony's subsequent response, which said it was "open to hearing what the PlayStation community is interested in", was also slammed by critics and rallied the PlayStation community.

He then added that problem will likely go away if players 'keep the pressure up'. The free-to-play game capitalizes on the widely-popular "Battle Royale" gameplay, which pits players against each other until one is left standing.

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