"What we will say is there will never be loot crates in Sea of Thieves".
According to Rare, this second beta "is to test a lot of the work we've done since the closed beta, and to try and hit a higher concurrent players number than we've ever seen before". Rare expects to see problems like: sessions being interrupted, the inability to join games at certain times during the weekend, and issues with using the shops in-game. Things will kick off this weekend, when Rare has announced it will hold a scale test created to stress its services and pinpoint any issues that crop up. AMD is hoping to get more Radeon cards up and out there customers, but if you didn't pick up a GTX 1080Ti last year, you're going to have a really hard time getting your hands on one this year. Content will be identical to the closed beta and gameplay will be restricted to the Gold Hoarders trading company and accompanying Voyages.More news: Pardew hopeful over Sturridge injury; West Brom man 'distraught'
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The scale test will run from Friday, Feb. 16 at 4am CT to Feb. 18 at 4am CT. Sea of Thieves releases on Xbox One and Windows 10 on March 20. There'll be another scale test at some point after that, and Rare say that they "do plan on running another beta closer to the launch of the game". You can start speculating on what that could mean whenever you want. If you're an Insider, simply grab the Sea of Thieves test build from the Insider Hub on your console.
"While you're welcome to partake in the tests, this added scale is expected to bring to light issues that Rare can learn from and address, and is not reflective of the final game". Let us know your thoughts in the comments section below.